The new Hyperion-protected 64-bit client for Roblox is now supported, and a new Unlock Method setting has been introduced with three options.
- The default option, Hybrid, enables the Memory Write method for Roblox Studio, the Windows store app, and the 32-bit client, while enabling the Flags File method for the new 64-bit client.
- The Memory Write method is RFU's traditional unlocking method and unlocks FPS by scanning and writing to the memory of running Roblox processes. Although Roblox's new anti-cheat makes this method more difficult, it is still possible. However, it is important to note that using this method with the new 64-bit client carries some risk of detection and errors, so it should be used at the user's own risk.
- The Flags File method sets the DFIntTaskSchedulerTargetFps flag in /ClientSettings/ClientAppSettings.json and is completely non-invasive, but it cannot change the cap while the game is running. This method was discovered thanks to Raspy_Pi and pizzaboxer.
As this update necessitated significant changes to the codebase, I will be vigilant for any bugs or issues that may arise. If you encounter any problems, please don't hesitate to contact me if you know how to reach me. Enjoy the update!
Additionally, the inclusion of the TaskSchedulerTargetFps fast flag brings us one step closer to obtaining official support for unlocking by Roblox. This is a cause for celebration! Until that time arrives, I will continue to maintain this project. Thank you for your continued support. ❤️